![]() Important to note, vessels cannot remain stationary and must always move an inch. It is not restricted in how many times it can turn – so long as the minimum straight distance is achieved between each turn. Movement PhaseĪ ship can move up to its distance (in inches) up to its Flank Speed characteristic and can only change its direction by up to 45 degrees after travelling 2 inches in a straight line. ![]() However, the opposite is true of the Gunnery phase, in which the player who won initiative has the first opportunity to unleash a deadly barrage of fire. Player Initiative – The player that loses the initiative roll moves one of their ships first alternating thereafter.
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